
There, I asked him about the process of building a new GTA from scratch, and how the different parts of Rockstar North combine to allow its complicated interplay of story, side-missions and sand box freedom. While there, I met Dan Houser, co-founder of Rockstar and co-writer of the Grand Theft Auto titles.

Last October I travelled to New York to get one of the first demos of the game. Indeed, people are already calling GTA V the first next-generation video game. Featuring a game world larger than than any other title in the series, hours of cinematic sequences and a truly epic cast of crazed characters, Grand Theft Auto V has a scale and ambition that exceeds most triple A development on the current consoles.

After a year of pre-publicity and a five-year wait since GTA IV, the latest instalment in Rockstar's gangland opus is almost upon us.
